Is it time to re-think the 7-day microcycle?
When teams and athletes endure long seasons or twice-weekly matches, the ability to plan microcycles from match to match is more important than ever. As always, there is more than one way to skin a cat…
- Objective
- What They Did
- What They Found
- Practical Takeaways
- Reviewer’s Comments
- About the Reviewer
- Comments
Original study
Eggers, T., Cross, R., Norris, D., Wilmot, L., & Lovell, R. (2022). Impact of Microcycle Structures on Physical and Technical Outcomes During Professional Rugby League Training and Matches. International Journal of Sports Physiology and Performance, 1(aop), 1-6.
Objective
With professional sporting competitions looking to eke out as much value from sporting teams as possible by having them play long seasons or twice-weekly matches, the ability to plan microcycles from match to match is more important than ever. One example is the Australian National Rugby League competition (NRL), where 24 regular season matches are played over six months, with 5-10 days between matches.
As always, there is more than one way to skin a cat with some teams preferring to rest matchday (MD) +2 and start training MD +3 while others prefer to start training on MD +2.
Currently, no research has examined the impact of these different microcycle structures on technical match performance and physical load during field sessions. Therefore, this study aimed to identify how different microcycle structures affected on-field physical training load and physical and technical performance during matches.
What They Did
Thirty-four professional rugby league athletes (age = 26 ± 4 yr) from the NRL were followed for the 26 week in-season.
For the first half of the season, the first skills session of the week was performed on MD +2 with the main field session on MD -3. This was labelled the early microcycle (MCearly). For the second half of the season, the first skills session was performed on MD +3, allowing for an extra day of recovery. The main field session was performed on MD -2. This was labelled the delay microcycle (MCdelay).
Physical output was measured using Catapult GPS during training and matches. Playerload per minute (PL.min-1), Playerload below 2 m.s-1 per minute (PLslow.min-1), metres per minute (m.min-1), high speed running >4.0 m.s per minute (HSR.min-1), and high-speed running >5.5 m.s per minute (Sprint.min-1) were the variables assessed.
For technical statistics, metres gained and frequency of runs with the ball, tackles missed, and tackles made were analysed from match footage.
What They Found
Practical Takeaways
Option 1
MD +2 (Easy skills day)
MD +3 (Volume/contact technical session)
MD -3 (Off)
MD -2 (Fast technical session)
MD -1 (Potentiation session)
Option 2
MD +2 (Easy skills day)
MD +3 (Off)
MD -3 (Hard technical session)
MD -2 (Off)
MD -1 (Potentiation session)
Option 3
MD +2 (Off)
MD +3 (Easy technical session)
MD -3 (Hard technical session)
MD -2 (Off)
MD -1 (Potentiation session)
Option 4
MD +2 (Easy technical session)
MD +3 (Volume/contact technical session)
MD -3 (Fast technical session)
MD -2 (Off)
MD -1 (Potentiation session)
Option 5
MD +2 (Off)
MD +3 (Technical Skills)
MD -3 (Off)
MD -2 (Main Fast Session)
MD -1 (Potentiation session)
James de Lacey’s Comments
“Delaying the start of a microcycle raises the question of what you do with the extra day off. It could be a knee-jerk reaction to have to do something such as bringing the players into the facility for ‘recovery’ and wellness. I think complete rest at home is a better option so they can spend time away.
“However, that doesn’t mean it has to be mental rest. An interesting idea would be using virtual reality to go through game scenarios so they can do mental reps without the physical toll. While this technology hasn’t made its way into rugby (mainly within American football), sending players video to analyse at home is another option to keep them sharp and learning.”
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